

Clown is Hungry is a horror game built around evasion and puzzle-solving, with a clown antagonist that hunts players in an enclosed carnival-like environment. The challenge lies not only in avoiding the clown but also in solving the objectives that allow progression, making every step toward survival risky and tense.
The clown in Clown is Hungry patrols the environment constantly, driven by sound and movement. He reacts differently depending on player behavior, rewarding cautious exploration but punishing mistakes harshly. Players must remain quiet, use hiding places, and avoid unnecessary risks while completing objectives scattered across the map.
Progress requires more than just hiding. In Clown is Hungry, puzzles and tasks are scattered across carnival attractions. Each task is noisy or time-consuming, raising the risk of being caught. Planning when and how to complete them is crucial.
The random nature of item locations and the clown’s shifting patrols make each playthrough unpredictable. Clown is Hungry thrives on tension, as players never know when the clown will appear. Multiple endings and escalating difficulty encourage replaying, keeping the experience fresh.
By blending puzzle-solving with constant pursuit, Clown is Hungry delivers a tense survival experience where players must outthink and outmaneuver their predator inside a twisted carnival setting.